Author Topic: 2.1.4 Patch released  (Read 1663 times)

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AmataSoftware

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2.1.4 Patch released
« on: July 04, 2017, 20:21:51 »
Patch 2.1.4 details:

- Raid "Black Claw Nest" was visally updated.



- Marksman class tree adjustments:
The classes Marksman, Specialist and Destroyer now have 600% Critical Damage cap.

- From now, if you loose "Ragnarok Novice Set", don't be sad, you can easily get new! NPC <Tailring> is giving daily quest for it.

- Updated loading bar. Just for your eyes.


- Fixed incorrect monsters positions at the "Chaser’s Ridge".

- Fixed incorrect monsters positions at the "Tutu Tree Forest".
If necessary, manual update patch can be downloaded from the game download page.
« Last Edit: August 11, 2017, 20:13:34 by AmataSoftware »
We do what we must, because we can.

newbiez

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Re: 2.1.4 Patch released
« Reply #1 on: July 04, 2017, 20:29:19 »
can you also fix the extract element we cannot extract the spiritual stones , thanks :)

AmataSoftware

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Re: 2.1.4 Patch released
« Reply #2 on: July 04, 2017, 20:30:58 »
can you also fix the extract element we cannot extract the spiritual stones , thanks :)
Will be fixed, thanks.
We do what we must, because we can.

newbiez

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Re: 2.1.4 Patch released
« Reply #3 on: July 04, 2017, 20:34:57 »
will you fix it today? im waiting..

Doppel

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Re: 2.1.4 Patch released
« Reply #4 on: July 05, 2017, 03:28:05 »
So no update on Overlord Wild Rage?

Thanks for getting my hopes up


doppel | doble

mutisha

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Re: 2.1.4 Patch released
« Reply #5 on: July 05, 2017, 08:38:39 »
can you make atleast 20% chance of upgrading weapon into legend...

newbiez

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Re: 2.1.4 Patch released
« Reply #6 on: July 05, 2017, 17:22:48 »
can you add 5mins more time on virgo?

jumpingB

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Re: 2.1.4 Patch released
« Reply #7 on: July 05, 2017, 17:39:19 »
can i ask why i cannot connect to the game ?? always Show's the Run time Error ~,~ Can u fix this update ~m~

Shin

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Re: 2.1.4 Patch released
« Reply #8 on: July 05, 2017, 18:28:15 »
Well I don't know what u have on your PC but before u ask on forum to make them fix something on server side make sure u depleted all possibilities on client side (your side). Most of runtime/bugtrap errors are client side. From my experience I never had any issues with runtime/bugtrap on my side. Only thing was a bugtrap which was connected to switching maps with lots off people in party.

Also one more thing, if u make an issue post try to take a screenshot of your problem. Or send a error logs, give any info that might be helpful in fixing errors.